Searched refs:ResStandardTextureSamplerData (Results 1 – 2 of 2) sorted by relevance
250 void* samplerMemory = allocator->Alloc(sizeof(ResStandardTextureSamplerData)); in ResPixelBasedTextureMapper_CloneDynamic()257 ResStandardTextureSamplerData* textureSampler = in ResPixelBasedTextureMapper_CloneDynamic()258 new(samplerMemory) ResStandardTextureSamplerData(resStandardTextureSampler.ref()); in ResPixelBasedTextureMapper_CloneDynamic()404 size += sizeof(ResStandardTextureSamplerData); in GetMemorySizeForCloneInternal()
40 struct ResStandardTextureSamplerData : public ResTextureSamplerData struct