Searched refs:ResShadowTextureData (Results 1 – 2 of 2) sorted by relevance
853 void* textureDataMemory = allocator->Alloc(sizeof(ResShadowTextureData)); in Create()855 ResShadowTextureData* textureData = new(textureDataMemory) ResShadowTextureData(); in Create()
110 struct ResShadowTextureData : public ResPixelBasedTextureData struct