Searched refs:ResShadowTexture (Results 1 – 6 of 6) sorted by relevance
278 ResShadowTexture resSdwTex = ResDynamicCast<ResShadowTexture>( resTex ); in ResShadowTexture_Setup()363 case ResShadowTexture::TYPE_INFO: in ResReferenceTexture_Setup()416 ResShadowTexture resSdwTex = ResDynamicCast<ResShadowTexture>( resTex ); in ResShadowTexture_Cleanup()527 case ResShadowTexture::TYPE_INFO: in Setup()576 case ResShadowTexture::TYPE_INFO: in Cleanup()835 ResShadowTexture 836 ResShadowTexture::DynamicBuilder::Create( in Create()859 textureData->typeInfo = ResShadowTexture::TYPE_INFO; in Create()860 textureData->m_Header.revision = ResShadowTexture::BINARY_REVISION; in Create()861 textureData->m_Header.signature = ResShadowTexture::SIGNATURE; in Create()[all …]
53 static void SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResShadowTexture texture);152 case ResShadowTexture::TYPE_INFO: in ResPixelBasedTextureMapper_Setup()153 …SetupTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResShadowTexture>(resImageText… in ResPixelBasedTextureMapper_Setup()520 case ResShadowTexture::TYPE_INFO: in SetTexture()521 …SetupTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResShadowTexture>(resImageText… in SetTexture()852 SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResShadowTexture texture) in SetupTextureMapperCommand()917 case ResShadowTexture::TYPE_INFO: in ForceSetupTexture()918 SetupTextureMapperCommand(*this, ResStaticCast<ResShadowTexture>(resImageTexture)); in ForceSetupTexture()
77 case ResShadowTexture::TYPE_INFO: in OffScreenBuffer()79 u32 address = ResStaticCast<ResShadowTexture>(resTexture).GetImage().GetImageAddress(); in OffScreenBuffer()
108 case ResShadowTexture::TYPE_INFO: in CreateOffScreenBuffer()
818 class ResShadowTexture : public ResPixelBasedTexture821 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResShadowTexture) };824 NW_RES_CTOR_INHERIT( ResShadowTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument991 ResShadowTexture Create(os::IAllocator* allocator);
269 nw::gfx::ResShadowTexture s_ShadowTexture;382 nw::gfx::ResShadowTexture::DynamicBuilder() in InitializeGraphics()