Home
last modified time | relevance | path

Searched refs:ResSceneNodeData (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResSceneObject.h46 struct ResSceneNodeData : public ResSceneObjectData struct
66 struct ResTransformNodeData : public ResSceneNodeData argument
181 … bool IsBranchVisible() const { return ref().m_Flags & ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; } in NW_RES_CTOR_INHERIT()
192 ref().m_Flags |= ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; in SetBranchVisible()
196 ref().m_Flags &= ~ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; in SetBranchVisible()
208 FLAG_SHIFT_MAX = ResSceneNodeData::FLAG_SHIFT_MAX
Dgfx_ResParticleSet.h45 struct ResParticleSetData : public ResSceneNodeData