Searched refs:ResSceneNodeData (Results 1 – 2 of 2) sorted by relevance
46 struct ResSceneNodeData : public ResSceneObjectData struct66 struct ResTransformNodeData : public ResSceneNodeData argument181 … bool IsBranchVisible() const { return ref().m_Flags & ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; } in NW_RES_CTOR_INHERIT()192 ref().m_Flags |= ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; in SetBranchVisible()196 ref().m_Flags &= ~ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; in SetBranchVisible()208 FLAG_SHIFT_MAX = ResSceneNodeData::FLAG_SHIFT_MAX
45 struct ResParticleSetData : public ResSceneNodeData