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Searched refs:ResModelArray (Results 1 – 25 of 27) sorted by relevance

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/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Particle.cpp150 nw::gfx::ResModelArray models = resource.GetModels(); in Register()
151 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in Register()
152 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register()
205 nw::gfx::ResModelArray models = resource.GetModels(); in Register()
206 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in Register()
207 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h500 ResModelArray::iterator end = this->GetModels().end(); in ForeachModel()
501 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachModel()
531 ResModelArray::iterator end = this->GetModels().end(); in ForeachMaterial()
532 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachMaterial()
568 ResModelArray::iterator end = this->GetModels().end(); in ForeachModelMaterial()
569 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachModelMaterial()
641 ResModelArray::iterator modelsEnd = this->GetModels().end(); in ForeachIndexStream()
642 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachIndexStream()
695 ResModelArray::iterator modelsEnd = this->GetModels().end(); in ForeachVertexStream()
696 … for (ResModelArray::iterator model = this->GetModels().begin(); model != modelsEnd ; ++model) in ForeachVertexStream()
Dgfx_ResModel.h202 typedef nw::ut::ResArrayPatricia<ResModel>::type ResModelArray; typedef
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp199 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
200 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
201 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp252 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
253 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
254 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp208 nw::gfx::ResModelArray models = resSet.resource.GetModels(); in CreateModel()
361 nw::gfx::ResModelArray models = resSet.resource.GetModels(); in CreateParticle()
362 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in CreateParticle()
363 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in CreateParticle()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp261 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
262 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
263 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp299 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
300 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
301 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp334 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
335 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
336 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp219 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
220 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
221 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp390 nw::gfx::ResModelArray models = resFile.GetModels(); in BuildResources()
391 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
392 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp364 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
365 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
366 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp323 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
324 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
325 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp297 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in InitializeScenes()
298 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in InitializeScenes()
299 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp391 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
392 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
393 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp332 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
333 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp332 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
333 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp539 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
540 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
541 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp311 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
312 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
313 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp329 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
330 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
331 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp354 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
355 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
356 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp351 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
352 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
353 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp546 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
547 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
548 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp665 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
666 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
667 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp717 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources()
718 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
719 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()

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