| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Particle.cpp | 150 nw::gfx::ResModelArray models = resource.GetModels(); in Register() 151 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in Register() 152 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() 205 nw::gfx::ResModelArray models = resource.GetModels(); in Register() 206 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in Register() 207 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register()
|
| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResGraphicsFile.h | 500 ResModelArray::iterator end = this->GetModels().end(); in ForeachModel() 501 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachModel() 531 ResModelArray::iterator end = this->GetModels().end(); in ForeachMaterial() 532 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachMaterial() 568 ResModelArray::iterator end = this->GetModels().end(); in ForeachModelMaterial() 569 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachModelMaterial() 641 ResModelArray::iterator modelsEnd = this->GetModels().end(); in ForeachIndexStream() 642 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachIndexStream() 695 ResModelArray::iterator modelsEnd = this->GetModels().end(); in ForeachVertexStream() 696 … for (ResModelArray::iterator model = this->GetModels().begin(); model != modelsEnd ; ++model) in ForeachVertexStream()
|
| D | gfx_ResModel.h | 202 typedef nw::ut::ResArrayPatricia<ResModel>::type ResModelArray; typedef
|
| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 199 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 200 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 201 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 252 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 253 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 254 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 208 nw::gfx::ResModelArray models = resSet.resource.GetModels(); in CreateModel() 361 nw::gfx::ResModelArray models = resSet.resource.GetModels(); in CreateParticle() 362 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in CreateParticle() 363 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in CreateParticle()
|
| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 261 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 262 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 263 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 299 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 300 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 301 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 334 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 335 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 336 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 219 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 220 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 221 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 390 nw::gfx::ResModelArray models = resFile.GetModels(); in BuildResources() 391 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 392 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 364 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 365 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 366 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 323 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 324 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 325 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 297 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in InitializeScenes() 298 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in InitializeScenes() 299 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in InitializeScenes()
|
| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 391 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 392 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 393 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 332 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 333 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 332 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 333 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 539 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 540 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 541 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 311 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 312 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 313 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 329 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 330 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 331 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 354 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 355 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 356 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 351 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 352 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 353 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 546 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 547 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 548 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 665 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 666 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 667 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|
| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 717 nw::gfx::ResModelArray models = resourceSet->resource.GetModels(); in BuildResources() 718 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources() 719 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources()
|