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Searched refs:ResMaterialColor (Results 1 – 11 of 11) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_MaterialState.h144 ResMaterialColor materialColor,
192 const ResMaterialColor materialColor);
223 const ResMaterialColor materialColor);
269 const ResMaterialColor materialColor) in GetConstantColorU32()
610 ResMaterialColor materialColor, in ActivateMaterialColor()
782 const ResMaterialColor materialColor) in ActivateTextureCombiners()
Dgfx_ActivateCommand.h184 ActivateFragmentLight(s32 index, ResMaterialColor materialColor, const FragmentLight* light, bool u… in ActivateFragmentLight()
232 ActivateFragmentAmbientLight(ResMaterialColor materialColor, const AmbientLight* light) in ActivateFragmentAmbientLight()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleMaterialActivator.cpp119 ResMaterialColor resMaterialColor = original.GetMaterialColor(); in Activate()
Dgfx_DirectMaterialActivator.cpp116 const ResMaterialColor resMaterialColor = resMaterialColorResMaterial.GetMaterialColor(); in Activate()
Dgfx_SimpleMaterialActivator.cpp164 ResMaterialColor resMaterialColor = original.GetMaterialColor(); in Activate()
Dgfx_MaterialActivator.cpp152 const ResMaterialColor resMaterialColor = resMaterialColorResMaterial.GetMaterialColor(); in Activate()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResMaterial.h219 class ResMaterialColor : public nw::ut::ResCommon< ResMaterialColorData >
222 NW_RES_CTOR( ResMaterialColor ) in NW_RES_CTOR() argument
1402 …NW_RES_FIELD_RESSTRUCT_DECL( ResMaterialColor, MaterialColor ) // GetMaterialColor(), GetMaterial… in NW_RES_CTOR_INHERIT()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp147 ResMaterialColor materialColor(object); in SetValue()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp695 nw::gfx::ResMaterialColor color = resMaterial.GetMaterialColor(); in SetupShadowMaterial()
858 …nw::gfx::ResMaterialColor materialColor = s_ShadowDummyModel->GetMaterial(0)->GetOriginal().GetMat… in InitializeScenes()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp522 nw::gfx::res::ResMaterialColor resMaterialColor = resTorusMaterial.GetMaterialColor(); in ChangeMaterial()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp792 …nw::gfx::ResMaterialColor materialColor = s_ShadowDummyModel->GetMaterial(0)->GetOriginal().GetMat… in InitializeScenes()