Searched refs:ResLightingLookupTableData (Results 1 – 3 of 3) sorted by relevance
260 ResLightingLookupTableData* angleSampler = in CreateResFragmentLight()261 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CreateResFragmentLight()342 ResLightingLookupTableData* angleSampler = in CloneResFragmentLight()343 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CloneResFragmentLight()406 ResLightingLookupTableData* angleSampler = in DestroyResFragmentLight()407 reinterpret_cast<ResLightingLookupTableData*>(resFragmentLight->toAngleSampler.to_ptr()); in DestroyResFragmentLight()
203 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()208 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()213 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()218 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()223 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()228 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()698 void* tableMemory = allocator->Alloc(sizeof(ResLightingLookupTableData)); in CopyResLightingLookupTable()706 ResLightingLookupTableData* lightingLookupTable = in CopyResLightingLookupTable()707 new(tableMemory) ResLightingLookupTableData(resLightingLookupTable.ref()); in CopyResLightingLookupTable()
64 struct ResLightingLookupTableData struct341 class ResLightingLookupTable : public nw::ut::ResCommon<ResLightingLookupTableData>