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Searched refs:ResImageLookupTable (Results 1 – 14 of 14) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResLookupTable.h64 class ResImageLookupTable; variable
88 NW_INLINE ResImageLookupTable Dereference();
89 NW_INLINE const ResImageLookupTable Dereference() const;
105 class ResImageLookupTable : public ResLookupTable
108 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResImageLookupTable) };
111 NW_RES_CTOR_INHERIT( ResImageLookupTable, ResLookupTable )
168 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, TargetLut ) // GetTargetLut()
209 NW_RES_FIELD_CLASS_DIC_DECL( ResImageLookupTable, Samplers, nw::ut::ResDicPatricia )
233 NW_INLINE ResImageLookupTable
240 case ResImageLookupTable::TYPE_INFO: in Dereference()
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Dgfx_ResProceduralTexture.h97 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, NoiseTable ) // GetNoiseTable()
158 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, MappingTable ) // GetMappingTable()
159 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, AlphaMappingTable ) // GetAlphaMappingTable()
185 …NW_RES_FIELD_CLASS_FIXED_LIST_DECL( ResImageLookupTable, ColorTables ) // GetColorTables(int idx),…
Dgfx_ResFog.h142 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, FogSampler ) // GetFogSampler() in NW_RES_CTOR_INHERIT()
Dgfx_ResLight.h283 void SetDistanceSampler(ResImageLookupTable lookupTable) in NW_RES_CTOR_INHERIT()
Dgfx_ResFragmentShader.h463 ResImageLookupTable resImageLookupTable = lookupTable.Dereference(); in SetSampler()
478 ResImageLookupTable resImageLookupTable = lookupTable.Dereference(); in ForceSetupSampler()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp47 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT];
82 GraphicsDevice::ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target) in ActivateLookupTable()
97 GraphicsDevice::InvalidateLookupTable(ResImageLookupTable lookupTable) in InvalidateLookupTable()
105 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateLookupTable()
116 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateAllLookupTables()
Dgfx_Fog.cpp188 fogSampler->typeInfo = ResImageLookupTable::TYPE_INFO; in CreateResFog()
216 ResImageLookupTable fogSampler = ResImageLookupTable(resFog->toFogSampler.to_ptr()); in DestroyResFog()
257 ResImageLookupTable fogSampler = this->GetResFog().GetFogSampler(); in Update()
298 ResImageLookupTable fogSampler, in SetupFogSampler()
Dgfx_MaterialState.cpp118 ResImageLookupTable lookupTable; in ActivateFragmentLightingTable()
Dgfx_RenderContext.cpp534 ResImageLookupTable lut = resFog.GetFogSampler(); in ActivateFog()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResLookupTable.cpp75 ResImageLookupTable imageLut = ResStaticCast<ResImageLookupTable>( resLut ); in ResImageLut_Cleanup()
101 case ResImageLookupTable::TYPE_INFO: in Setup()
126 case ResImageLookupTable::TYPE_INFO: in Cleanup()
Dgfx_ResUtil.cpp35ResImageLookupTable resImageLut = ResDynamicCast<ResImageLookupTable>(resReferenceLut.GetTargetLut… in SetupReferenceLut()
65 ResImageLookupTable resLut = in GetReferenceLutTarget()
66 ResDynamicCast<ResImageLookupTable>(resLutSet.GetSamplers(tableName)); in GetReferenceLutTarget()
Dgfx_ResMaterial.cpp467 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
477 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
488 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
499 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
511 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
523 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h350 static void ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target);
357 static void InvalidateLookupTable(ResImageLookupTable lookupTable);
474 …NLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable lookupTable) in ActivateFragmentLightDistanceAttnTable()
487 …static NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTa… in ActivateFragmentLightSpotTable()
749 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT];
Dgfx_Fog.h365 ResImageLookupTable fogSampler,