Searched refs:ResImageLookupTable (Results 1 – 14 of 14) sorted by relevance
| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResLookupTable.h | 64 class ResImageLookupTable; variable 88 NW_INLINE ResImageLookupTable Dereference(); 89 NW_INLINE const ResImageLookupTable Dereference() const; 105 class ResImageLookupTable : public ResLookupTable 108 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResImageLookupTable) }; 111 NW_RES_CTOR_INHERIT( ResImageLookupTable, ResLookupTable ) 168 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, TargetLut ) // GetTargetLut() 209 NW_RES_FIELD_CLASS_DIC_DECL( ResImageLookupTable, Samplers, nw::ut::ResDicPatricia ) 233 NW_INLINE ResImageLookupTable 240 case ResImageLookupTable::TYPE_INFO: in Dereference() [all …]
|
| D | gfx_ResProceduralTexture.h | 97 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, NoiseTable ) // GetNoiseTable() 158 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, MappingTable ) // GetMappingTable() 159 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, AlphaMappingTable ) // GetAlphaMappingTable() 185 …NW_RES_FIELD_CLASS_FIXED_LIST_DECL( ResImageLookupTable, ColorTables ) // GetColorTables(int idx),…
|
| D | gfx_ResFog.h | 142 NW_RES_FIELD_CLASS_DECL( ResImageLookupTable, FogSampler ) // GetFogSampler() in NW_RES_CTOR_INHERIT()
|
| D | gfx_ResLight.h | 283 void SetDistanceSampler(ResImageLookupTable lookupTable) in NW_RES_CTOR_INHERIT()
|
| D | gfx_ResFragmentShader.h | 463 ResImageLookupTable resImageLookupTable = lookupTable.Dereference(); in SetSampler() 478 ResImageLookupTable resImageLookupTable = lookupTable.Dereference(); in ForceSetupSampler()
|
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_GraphicsDevice.cpp | 47 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT]; 82 GraphicsDevice::ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target) in ActivateLookupTable() 97 GraphicsDevice::InvalidateLookupTable(ResImageLookupTable lookupTable) in InvalidateLookupTable() 105 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateLookupTable() 116 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateAllLookupTables()
|
| D | gfx_Fog.cpp | 188 fogSampler->typeInfo = ResImageLookupTable::TYPE_INFO; in CreateResFog() 216 ResImageLookupTable fogSampler = ResImageLookupTable(resFog->toFogSampler.to_ptr()); in DestroyResFog() 257 ResImageLookupTable fogSampler = this->GetResFog().GetFogSampler(); in Update() 298 ResImageLookupTable fogSampler, in SetupFogSampler()
|
| D | gfx_MaterialState.cpp | 118 ResImageLookupTable lookupTable; in ActivateFragmentLightingTable()
|
| D | gfx_RenderContext.cpp | 534 ResImageLookupTable lut = resFog.GetFogSampler(); in ActivateFog()
|
| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResLookupTable.cpp | 75 ResImageLookupTable imageLut = ResStaticCast<ResImageLookupTable>( resLut ); in ResImageLut_Cleanup() 101 case ResImageLookupTable::TYPE_INFO: in Setup() 126 case ResImageLookupTable::TYPE_INFO: in Cleanup()
|
| D | gfx_ResUtil.cpp | 35 …ResImageLookupTable resImageLut = ResDynamicCast<ResImageLookupTable>(resReferenceLut.GetTargetLut… in SetupReferenceLut() 65 ResImageLookupTable resLut = in GetReferenceLutTarget() 66 ResDynamicCast<ResImageLookupTable>(resLutSet.GetSamplers(tableName)); in GetReferenceLutTarget()
|
| D | gfx_ResMaterial.cpp | 467 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 477 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 488 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 499 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 511 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash() 523 ResImageLookupTable imageLut = refLut.Dereference(); in CalcFragmentLightingTableHash()
|
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_GraphicsDevice.h | 350 static void ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target); 357 static void InvalidateLookupTable(ResImageLookupTable lookupTable); 474 …NLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable lookupTable) in ActivateFragmentLightDistanceAttnTable() 487 …static NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTa… in ActivateFragmentLightSpotTable() 749 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT];
|
| D | gfx_Fog.h | 365 ResImageLookupTable fogSampler,
|