Searched refs:ResAnimGroupMember (Results 1 – 18 of 18) sorted by relevance
196 class ResAnimGroupMember : public ut::ResCommon<ResAnimGroupMemberData>199 enum { TYPE_INFO = NW_ANIM_RES_TYPE_INFO(ResAnimGroupMember) };245 NW_RES_CTOR( ResAnimGroupMember )320 typedef nw::ut::ResArrayPatricia<ResAnimGroupMember>::type ResAnimGroupMemberArray; //!< @de…321 typedef nw::ut::ResArrayPatricia<const ResAnimGroupMember>::type ResAnimGroupMemberArrayConst; //!…324 class ResBoneMember : public ResAnimGroupMember335 NW_RES_CTOR_INHERIT( ResBoneMember, ResAnimGroupMember )345 class ResMaterialColorMember : public ResAnimGroupMember366 NW_RES_CTOR_INHERIT( ResMaterialColorMember, ResAnimGroupMember )376 class ResTextureSamplerMember : public ResAnimGroupMember[all …]
32 void ClearMaterialHash(ResAnimGroupMember member) in ClearMaterialHash()38 case ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in ClearMaterialHash()42 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in ClearMaterialHash()47 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in ClearMaterialHash()52 case ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in ClearMaterialHash()56 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_COORDINATOR: in ClearMaterialHash()92 … const anim::ResAnimGroupMember resAnimGroupMember = m_AnimGroup->GetResAnimGroupMember(memberIdx); in ResetMember()
82 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup()88 if (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()102 if (member.GetObjectType() == nw::anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM) in CreateAnimGroup()131 Light::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()135 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in GetAnimTargetObject()140 case anim::ResAnimGroupMember::OBJECT_TYPE_LIGHT: in GetAnimTargetObject()149 case anim::ResAnimGroupMember::OBJECT_TYPE_FRAGMENT_LIGHT: in GetAnimTargetObject()156 case anim::ResAnimGroupMember::OBJECT_TYPE_AMBIENT_LIGHT: in GetAnimTargetObject()164 case anim::ResAnimGroupMember::OBJECT_TYPE_VERTEX_LIGHT: in GetAnimTargetObject()171 case anim::ResAnimGroupMember::OBJECT_TYPE_HEMISPHERE_LIGHT: in GetAnimTargetObject()
117 anim::ResAnimGroupMember resAnimGroupMember = in BindMaterialAnim()149 anim::ResAnimGroupMember resAnimGroupMember = in BindVisibilityAnim()154 case anim::ResAnimGroupMember::OBJECT_TYPE_MODEL: in BindVisibilityAnim()179 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH: in BindVisibilityAnim()196 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH_NODE_VISIBILITY: in BindVisibilityAnim()561 Model::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()565 case anim::ResAnimGroupMember::OBJECT_TYPE_MODEL: in GetAnimTargetObject()570 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH: in GetAnimTargetObject()579 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH_NODE_VISIBILITY: in GetAnimTargetObject()597 Model::GetMaterialAnimTargetPtr(Material* material, const anim::ResAnimGroupMember& anim, bool isOr… in GetMaterialAnimTargetPtr()[all …]
178 anim::ResAnimGroupMember resAnimGroupMember = in CreateSkeletalAnimGroup()208 SkeletalModel::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()212 case nw::anim::ResAnimGroupMember::OBJECT_TYPE_BONE: in GetAnimTargetObject()258 anim::ResAnimGroupMember resAnimGroupMember = in SetupAnimGroup()
257 case anim::ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in CanUseBuffer()259 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in CanUseBuffer()261 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in CanUseBuffer()263 case anim::ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in CanUseBuffer()265 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_COORDINATOR: in CanUseBuffer()738 Material::GetAnimTargetObject(const anim::ResAnimGroupMember& anim, const ResMaterial resMaterial) in GetAnimTargetObject()745 case anim::ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in GetAnimTargetObject()755 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in GetAnimTargetObject()771 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in GetAnimTargetObject()785 case anim::ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in GetAnimTargetObject()[all …]
203 anim::ResAnimGroupMember member = animGroup->GetResAnimGroupMember(memberIdx); in EvaluateMember()207 if (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER && in EvaluateMember()242 (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM) && in EvaluateMember()
120 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup()126 if(member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()144 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in CreateAnimGroup()156 case anim::ResAnimGroupMember::OBJECT_TYPE_VIEW_UPDATER: in CreateAnimGroup()162 case anim::ResAnimGroupMember::OBJECT_TYPE_PROJECTION_UPDATER: in CreateAnimGroup()1195 Camera::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()1199 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in GetAnimTargetObject()1204 case anim::ResAnimGroupMember::OBJECT_TYPE_VIEW_UPDATER: in GetAnimTargetObject()1210 case anim::ResAnimGroupMember::OBJECT_TYPE_PROJECTION_UPDATER: in GetAnimTargetObject()
215 const anim::ResAnimGroupMember resAnimGroupMember = this->GetResAnimGroupMember(memberIdx); in Reset()
481 anim::ResAnimGroupMember resAnimGroupMember = in BindAnim()486 case anim::ResAnimGroupMember::OBJECT_TYPE_FOG: in BindAnim()
155 …anim::ResAnimGroupMember GetResAnimGroupMember(int memberIdx) const { return m_ResAnimGroup.GetMem… in GetResAnimGroupMember()158 …anim::ResAnimGroupMember GetResAnimGroupMember(const char* key) const { return m_ResAnimGroup.GetM… in GetResAnimGroupMember()
136 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
32 class ResAnimGroupMember; variable444 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
34 void ClearMaterialHash(anim::ResAnimGroupMember member);414 anim::ResAnimGroupMember resAnimGroupMember = in TryBindTemplate()
792 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);795 …void* GetMaterialAnimTargetPtr(Material* material, const anim::ResAnimGroupMember& anim, bool isOr…798 int GetMaterialIndex(const anim::ResAnimGroupMember& anim) const;
369 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim, const ResMaterial resMaterial);
804 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
40 ResAnimGroupMember::SetValueForType(void* object, const void* value) const in SetValueForType()