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Searched refs:RenderSystem (Results 1 – 25 of 37) sorted by relevance

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/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp69 const float RenderSystem::LoadMeterDescription::NANO_TO_MILLI = 1.0f / (1000.0f * 1000.0f);
70 const float RenderSystem::LoadMeterDescription::MILLI_TO_RATE = 1.0f / (1000.0f / 60.0f);
105 RenderSystem*
106 RenderSystem::Create( in Create()
111 void* memory = allocator->Alloc(sizeof(RenderSystem)); in Create()
112 RenderSystem* renderSystem = new(memory) RenderSystem(); in Create()
213 RenderSystem::LoadSkyModel(const wchar_t* fileName) in LoadSkyModel()
243 RenderSystem::Destroy() in Destroy()
283 this->~RenderSystem(); in Destroy()
290 RenderSystem::SetRenderTarget(gfx::IRenderTarget* renderTarget) in SetRenderTarget()
[all …]
Ddemo_DebugUtility.cpp43 nw::demo::RenderSystem* renderSystem in CalcLoadMeter()
98 nw::demo::RenderSystem* renderSystem, in DrawLoadMeterText()
113 …renderSystem->GetLoadMeter().loadTime * nw::demo::RenderSystem::LoadMeterDescription::MILLI_TO_RAT… in DrawLoadMeterText()
118 …renderSystem->GetLoadMeter().loadGpuTime * nw::demo::RenderSystem::LoadMeterDescription::MILLI_TO_… in DrawLoadMeterText()
141 nw::demo::RenderSystem* renderSystem, in DrawLoadMeter()
167 …renderSystem->GetLoadMeter().loadTime * nw::demo::RenderSystem::LoadMeterDescription::MILLI_TO_RAT… in DrawLoadMeter()
169 …renderSystem->GetLoadMeter().loadGpuTime * nw::demo::RenderSystem::LoadMeterDescription::MILLI_TO_… in DrawLoadMeter()
249 nw::demo::RenderSystem* renderSystem in DumpLoadMeter()
253 …renderSystem->GetLoadMeter().loadTime * nw::demo::RenderSystem::LoadMeterDescription::MILLI_TO_RAT… in DumpLoadMeter()
258 …renderSystem->GetLoadMeter().loadGpuTime * nw::demo::RenderSystem::LoadMeterDescription::MILLI_TO_… in DumpLoadMeter()
Ddemo_SimpleApp.cpp38 nw::demo::RenderSystem::Description renderDesc; in Initialize()
46 m_pRenderSystem = nw::demo::RenderSystem::Create( in Initialize()
/NW4C-2.0.3/include/nw/demo/
Ddemo_DebugUtility.h70 nw::demo::RenderSystem* renderSystem
83 nw::demo::RenderSystem* renderSystem,
97 nw::demo::RenderSystem* renderSystem,
107 nw::demo::RenderSystem* renderSystem
139 nw::demo::RenderSystem** renderSystem,
385 nw::demo::RenderSystem** renderSystem,
654 nw::demo::RenderSystem** m_RenderSystem;
663 int Initialize(s32,bool,nw::demo::RenderSystem**,const u32*,const u32*){return -1;} in Initialize() argument
687 nw::demo::RenderSystem** renderSystem, in DemoTestLoop()
734 nw::demo::RenderSystem** m_RenderSystem;
Ddemo_GraphicsSystem.h65 class RenderSystem; variable
93 class RenderSystem
210 static RenderSystem* Create(
491 RenderSystem() in RenderSystem() function
Ddemo_SimpleApp.h158 nw::demo::RenderSystem* m_pRenderSystem;
/NW4C-2.0.3/demos/Nw4cDemo/include/
DGraphics.h37 … Graphics( nw::os::IAllocator* allocator, const nw::demo::RenderSystem::Description& description );
92 NW_INLINE void CreateInternal_(const nw::demo::RenderSystem::Description& description);
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp50 nw::demo::RenderSystem* s_RenderSystem = NULL;
85 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
91 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp52 nw::demo::RenderSystem* s_RenderSystem = NULL;
88 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
94 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp56 nw::demo::RenderSystem* s_RenderSystem = NULL;
93 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
94 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp60 nw::demo::RenderSystem* s_RenderSystem = NULL;
96 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
102 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/lyt/orthoStereo/sources/
Dmain.cpp40 nw::demo::RenderSystem* s_pRenderSystem = NULL;
64 nw::demo::RenderSystem::Description renderDesc; in InitializeGraphics()
74 s_pRenderSystem = nw::demo::RenderSystem::Create( in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp150 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand()
179 nw::demo::RenderSystem* m_RenderSystem;
192 nw::demo::RenderSystem* renderSystem, in EndRenderCommand()
238 nw::demo::RenderSystem* m_RenderSystem;
304 nw::demo::RenderSystem* s_RenderSystem = NULL;
351 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
357 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp50 nw::demo::RenderSystem* s_RenderSystem = NULL;
85 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
91 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp52 nw::demo::RenderSystem* s_RenderSystem = NULL;
88 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
94 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp50 nw::demo::RenderSystem* s_RenderSystem = NULL;
85 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
91 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp57 nw::demo::RenderSystem* s_RenderSystem = NULL;
103 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
109 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp50 nw::demo::RenderSystem* s_RenderSystem = NULL;
83 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
89 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp57 nw::demo::RenderSystem* s_RenderSystem = NULL;
103 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
109 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp64 nw::demo::RenderSystem* s_RenderSystem = NULL;
155 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
161 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp150 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand()
179 nw::demo::RenderSystem* m_RenderSystem;
192 nw::demo::RenderSystem* renderSystem, in EndRenderCommand()
238 nw::demo::RenderSystem* m_RenderSystem;
306 nw::demo::RenderSystem* s_RenderSystem = NULL;
353 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
359 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp64 nw::demo::RenderSystem* s_RenderSystem = NULL;
108 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
114 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp57 nw::demo::RenderSystem* s_RenderSystem = NULL;
103 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
109 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp60 nw::demo::RenderSystem* s_RenderSystem = NULL;
104 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
110 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp69 nw::demo::RenderSystem* s_RenderSystem = NULL;
137 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
143 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()

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