Searched refs:RenderSignal (Results 1 – 2 of 2) sorted by relevance
51 typedef ut::Signal3<void, Model*, ResMesh, RenderContext*> RenderSignal; typedef54 typedef RenderSignal::SlotType RenderSlot;380 RenderSignal& PreRenderSignal() { return *m_PreRenderSignal; } in PreRenderSignal()388 const RenderSignal& PreRenderSignal() const { return *m_PreRenderSignal; } in PreRenderSignal()396 RenderSignal& PostRenderSignal() { return *m_PostRenderSignal; } in PostRenderSignal()404 const RenderSignal& PostRenderSignal() const { return *m_PostRenderSignal; } in PostRenderSignal()719 RenderSignal::GetMemorySizeForInvalidateSignalInternal(pSize); in GetMemorySizeForInitialize()720 RenderSignal::GetMemorySizeForInvalidateSignalInternal(pSize); in GetMemorySizeForInitialize()724 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()725 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()[all …]
507 m_PreRenderSignal = RenderSignal::CreateInvalidateSignal(allocator); in CreateCallbacks()508 m_PostRenderSignal = RenderSignal::CreateInvalidateSignal(allocator); in CreateCallbacks()512 … m_PreRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()513 … m_PostRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()518 m_PreRenderSignal = RenderSignal::CreateVariableSizeSignal(allocator); in CreateCallbacks()519 m_PostRenderSignal = RenderSignal::CreateVariableSizeSignal(allocator); in CreateCallbacks()