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Searched refs:RenderCommand (Results 1 – 9 of 9) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_RenderElement.h39 class RenderCommand
42 NW_DISALLOW_COPY_AND_ASSIGN(RenderCommand);
53 RenderCommand() {} in RenderCommand() function
55 virtual ~RenderCommand() {} in ~RenderCommand()
262 void SetCommand(RenderCommand* command) in SetCommand()
322 RenderCommand* GetCommand() in GetCommand()
325 return reinterpret_cast<RenderCommand*>( in GetCommand()
330 const RenderCommand* GetCommand() const in GetCommand()
333 return reinterpret_cast<RenderCommand*>( in GetCommand()
380 RenderCommand* command,
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Dgfx_UserRenderCommand.h35 class UserRenderCommand : public RenderCommand
Dgfx_RenderQueue.h551 RenderCommand* command, in EnqueueCommand()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp59 class StartShadowRenderCommand : public nw::gfx::RenderCommand
111 class EndShadowRenderCommand : public nw::gfx::RenderCommand
145 class StartRenderCommand : public nw::gfx::RenderCommand
186 class EndRenderCommand : public nw::gfx::RenderCommand
966 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp59 class StartShadowRenderCommand : public nw::gfx::RenderCommand
111 class EndShadowRenderCommand : public nw::gfx::RenderCommand
145 class StartRenderCommand : public nw::gfx::RenderCommand
186 class EndRenderCommand : public nw::gfx::RenderCommand
1032 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp40 nw::gfx::RenderCommand* command = element.GetCommand(); in operator ()()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp70 class StartMaterialChangeRenderCommand : public nw::gfx::RenderCommand
95 class EndMaterialChangeRenderCommand : public nw::gfx::RenderCommand
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h299 gfx::RenderCommand* renderCommand, in EnqueueRenderCommand()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp335 gfx::RenderCommand* command = element.GetCommand(); in operator ()()