| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmSliderBar.cpp | 98 void SmSliderBar::Render() in Render() function in __anon0872f8bb0111::SmSliderBar 100 m_Bar->Render( GL_TRIANGLE_STRIP ); in Render() 101 m_Slider->Render( GL_TRIANGLE_STRIP, static_cast<f32>(m_OffsetX), static_cast<f32>(m_OffsetY) ); in Render()
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| D | SmButton.cpp | 87 void SmButton::Render() in Render() function in __anon42754c7f0111::SmButton 91 m_PushButton->Render( GL_TRIANGLE_STRIP ); in Render() 96 m_Button->Render( GL_TRIANGLE_STRIP ); in Render()
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| D | SmPrimitive.cpp | 274 void Sm2DPrimPC::Render( GLenum entryMode, f32 posX, f32 posY ) in Render() function in __anonf90eec7c0111::Sm2DPrimPC 418 m_pPrimitive->Render( m_EntryMode, m_OffsetX, m_OffsetY ); in End()
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| D | SmLytSliderBar.cpp | 71 void SmLytSliderBar::Render() in Render() function in __anon4fd83f740111::SmLytSliderBar
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| D | SmLytButton.cpp | 91 void SmLytButton::Render() in Render() function in __anond45465d80111::SmLytButton
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| D | main.cpp | 512 s_GfxSceneCtrl->Render(); in CreateGfxCache() 535 s_LytCtrl->Render(); in CreateLayoutCache() 784 s_PerfDrawer->Render( s_CpuPerf, s_GpuPerf ); in DemoScene()
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| D | SmTouchPanelCamera.cpp | 134 void SmTouchPanelCamera::Render() in Render() function in __anon7378113f0111::SmTouchPanelCamera
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| D | LytCtrl.cpp | 225 LytCtrl::Render() in Render() function in __anona74a0d510111::LytCtrl
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| D | SmPerf.cpp | 248 SmPerfDrawer::Render( SmPerf* cpuPerf, SmPerf* gpuPerf ) in Render() function in __anoncca5aef00111::SmPerfDrawer
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmMessage.h | 130 virtual void Render(){ return; } in Render() function 138 this->Render(); in DrawTree() 147 next->Render(); in DrawTree()
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| D | SmLytButton.h | 41 virtual void Render();
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| D | SmLytSliderBar.h | 49 virtual void Render();
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| D | SmButton.h | 39 virtual void Render();
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| D | SmSliderBar.h | 53 virtual void Render();
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| D | SmSceneCtrl.h | 62 void Render();
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| D | SmTouchPanelCamera.h | 47 virtual void Render();
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| D | LytCtrl.h | 70 void Render();
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| D | SmPrimitive.h | 106 void Render( GLenum entryMode, f32 posX = 0.f, f32 posY = 0.f );
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| D | SmPerf.h | 241 void Render( SmPerf* cpuPerf, SmPerf* gpuPerf );
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| /NW4C-2.0.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_CreateMenu.mel | 88 menuItem -l "NW4C Set Render Priority..."
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 462 lv_mtl.Columns.add "Render Priority"
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2011/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 462 lv_mtl.Columns.add "Render Priority"
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 462 lv_mtl.Columns.add "Render Priority"
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2011/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 462 lv_mtl.Columns.add "Render Priority"
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 462 lv_mtl.Columns.add "Render Priority"
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