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Searched refs:Render (Results 1 – 25 of 34) sorted by relevance

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/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSliderBar.cpp98 void SmSliderBar::Render() in Render() function in __anon0872f8bb0111::SmSliderBar
100 m_Bar->Render( GL_TRIANGLE_STRIP ); in Render()
101 m_Slider->Render( GL_TRIANGLE_STRIP, static_cast<f32>(m_OffsetX), static_cast<f32>(m_OffsetY) ); in Render()
DSmButton.cpp87 void SmButton::Render() in Render() function in __anon42754c7f0111::SmButton
91 m_PushButton->Render( GL_TRIANGLE_STRIP ); in Render()
96 m_Button->Render( GL_TRIANGLE_STRIP ); in Render()
DSmPrimitive.cpp274 void Sm2DPrimPC::Render( GLenum entryMode, f32 posX, f32 posY ) in Render() function in __anonf90eec7c0111::Sm2DPrimPC
418 m_pPrimitive->Render( m_EntryMode, m_OffsetX, m_OffsetY ); in End()
DSmLytSliderBar.cpp71 void SmLytSliderBar::Render() in Render() function in __anon4fd83f740111::SmLytSliderBar
DSmLytButton.cpp91 void SmLytButton::Render() in Render() function in __anond45465d80111::SmLytButton
Dmain.cpp512 s_GfxSceneCtrl->Render(); in CreateGfxCache()
535 s_LytCtrl->Render(); in CreateLayoutCache()
784 s_PerfDrawer->Render( s_CpuPerf, s_GpuPerf ); in DemoScene()
DSmTouchPanelCamera.cpp134 void SmTouchPanelCamera::Render() in Render() function in __anon7378113f0111::SmTouchPanelCamera
DLytCtrl.cpp225 LytCtrl::Render() in Render() function in __anona74a0d510111::LytCtrl
DSmPerf.cpp248 SmPerfDrawer::Render( SmPerf* cpuPerf, SmPerf* gpuPerf ) in Render() function in __anoncca5aef00111::SmPerfDrawer
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmMessage.h130 virtual void Render(){ return; } in Render() function
138 this->Render(); in DrawTree()
147 next->Render(); in DrawTree()
DSmLytButton.h41 virtual void Render();
DSmLytSliderBar.h49 virtual void Render();
DSmButton.h39 virtual void Render();
DSmSliderBar.h53 virtual void Render();
DSmSceneCtrl.h62 void Render();
DSmTouchPanelCamera.h47 virtual void Render();
DLytCtrl.h70 void Render();
DSmPrimitive.h106 void Render( GLenum entryMode, f32 posX = 0.f, f32 posY = 0.f );
DSmPerf.h241 void Render( SmPerf* cpuPerf, SmPerf* gpuPerf );
/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_CreateMenu.mel88 menuItem -l "NW4C Set Render Priority..."
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/
DNW4C_mtl.ms.inc417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400
423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16
429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16
462 lv_mtl.Columns.add "Render Priority"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2011/Scripts/Startup/
DNW4C_mtl.ms.inc417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400
423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16
429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16
462 lv_mtl.Columns.add "Render Priority"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/
DNW4C_mtl.ms.inc417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400
423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16
429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16
462 lv_mtl.Columns.add "Render Priority"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2011/Scripts/Startup/
DNW4C_mtl.ms.inc417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400
423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16
429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16
462 lv_mtl.Columns.add "Render Priority"
/NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/
DNW4C_mtl.ms.inc417 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400
423 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16
429 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16
462 lv_mtl.Columns.add "Render Priority"

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