Home
last modified time | relevance | path

Searched refs:ReadSequenceSoundInfo (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h109 bool ReadSequenceSoundInfo(
Dsnd_SoundArchive.h861 bool ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const;
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchive.cpp151 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo() function in nw::snd::SoundArchive
153 return m_pFileReader->ReadSequenceSoundInfo( soundId, info ); in ReadSequenceSoundInfo()
Dsnd_SoundArchiveLoader.cpp279 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) in LoadSequenceSound()
807 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( seqId, &info ) ) in SetWaveArchiveTableWithSeqInEmbeddedGroup()
1249 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( itemId, &info ) ) in IsSequenceSoundDataLoaded()
Dsnd_HioSoundArchive.cpp211 bool retDetail = m_ArchiveReader.ReadSequenceSoundInfo( soundId, &seqInfo ); in LoadHeader()
Dsnd_SoundArchiveFileReader.cpp364 bool SoundArchiveFileReader::ReadSequenceSoundInfo( in ReadSequenceSoundInfo() function in nw::snd::internal::SoundArchiveFileReader
Dsnd_RomSoundArchive.cpp324 bool retDetail = m_ArchiveReader.ReadSequenceSoundInfo( soundId, &seqInfo ); in LoadHeader()
Dsnd_SoundArchivePlayer.cpp971 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()