Home
last modified time | relevance | path

Searched refs:ReadBankInfo (Results 1 – 9 of 9) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h82 bool ReadBankInfo(
Dsnd_SoundArchive.h878 bool ReadBankInfo( ItemId bankId, BankInfo* info ) const;
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchive.cpp175 bool SoundArchive::ReadBankInfo( ItemId bankId, BankInfo* info ) const in ReadBankInfo() function in nw::snd::SoundArchive
177 return m_pFileReader->ReadBankInfo( bankId, info ); in ReadBankInfo()
Dsnd_FrameHeap.cpp458 if ( arc.ReadBankInfo( id, &info ) ) in Dump()
Dsnd_HioSoundArchive.cpp253 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
Dsnd_SoundArchiveFileReader.cpp219 bool SoundArchiveFileReader::ReadBankInfo( in ReadBankInfo() function in nw::snd::internal::SoundArchiveFileReader
Dsnd_SoundArchiveLoader.cpp828 if ( ! m_pSoundArchive->ReadBankInfo( bankId, &bankInfo ) ) in SetWaveArchiveTableWithBankInEmbeddedGroup()
1476 m_pSoundArchive->ReadBankInfo( itemId, &info ); in detail_GetFileAddressByItemId()
Dsnd_RomSoundArchive.cpp366 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
Dsnd_SoundArchivePlayer.cpp1210 bool isReadBankInfo = GetSoundArchive().ReadBankInfo( loadBanks[i].itemId, &bankInfo ); in PrepareSequenceSoundImpl()