Searched refs:RESETSTATEMODE_SCENE_ENVIRONMENT (Results 1 – 2 of 2) sorted by relevance
111 RESETSTATEMODE_SCENE_ENVIRONMENT = 0x1 << 5, enumerator128 RESETSTATEMODE_SCENE_ENVIRONMENT |
240 if (ut::CheckFlag(resetStateMode, RenderContext::RESETSTATEMODE_SCENE_ENVIRONMENT)) in ResetState()