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Searched refs:REG_VTX_PARAM_INDEX (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp284 REG_VTX_PARAM_INDEX = 0x232, // [3:0] 頂点シェーダの入力番号指定 in SetupActivateVertexAttributeCommand_() enumerator
424 … const u32 HEADER_VTX_PARAM_INDEX = internal::MakeCommandHeader(REG_VTX_PARAM_INDEX, 4, true, 0xF); in SetupActivateVertexAttributeCommand_()
529 REG_VTX_PARAM_INDEX = 0x232, // [3:0] 頂点シェーダの入力番号指定。 in SetupDeactivateVertexAttributeCommand_() enumerator
594 … const u32 HEADER_VTX_PARAM_INDEX = internal::MakeCommandHeader(REG_VTX_PARAM_INDEX, 4, true, 0xF); in SetupDeactivateVertexAttributeCommand_()
Dgfx_ParticleShape.cpp56 REG_VTX_PARAM_INDEX = 0x232, // [3:0] 頂点シェーダの入力番号指定 in SetupParticleVertexAttributeCommand() enumerator
166 … const u32 HEADER_VTX_PARAM_INDEX = internal::MakeCommandHeader(REG_VTX_PARAM_INDEX, 4, true, 0xF); in SetupParticleVertexAttributeCommand()
204 REG_VTX_PARAM_INDEX = 0x232 // [3:0] 頂点シェーダの入力番号指定 in SetupDeactivateParticleVertexAttributeCommand() enumerator
230 … const u32 HEADER_VTX_PARAM_INDEX = internal::MakeCommandHeader(REG_VTX_PARAM_INDEX, 4, true, 0xF); in SetupDeactivateParticleVertexAttributeCommand()