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Searched refs:REG_VERTEX_UNIFORM_BOOL (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp40 const u32 REG_VERTEX_UNIFORM_BOOL = 0x2B0; in ShaderProgram() local
44 const u32 HEADER_VERTEX = internal::MakeCommandHeader(REG_VERTEX_UNIFORM_BOOL, 5, true, 0xF); in ShaderProgram()
Dgfx_ParticleShape.cpp258 REG_VERTEX_UNIFORM_BOOL = 0x2b0, in CreatePrimitiveCommandCache() enumerator
295 …const u32 HEADER_VERTEX_UNIFORM_BOOL = internal::MakeCommandHeader(REG_VERTEX_UNIFORM_BOOL, 5,… in CreatePrimitiveCommandCache()