Searched refs:REG_LIGHT_ENV2 (Results 1 – 1 of 1) sorted by relevance
320 const u32 REG_LIGHT_ENV2 = 0x1c4; in ActivateFragmentLighting() local323 const u32 HEADER2 = internal::MakeCommandHeader(REG_LIGHT_ENV2, 1, false, 0x4); in ActivateFragmentLighting()