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Searched refs:REG_GEOMETRY_UNIFORM_BOOL (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp41 const u32 REG_GEOMETRY_UNIFORM_BOOL = 0x280; in ShaderProgram() local
45 … const u32 HEADER_GEOMETRY = internal::MakeCommandHeader(REG_GEOMETRY_UNIFORM_BOOL, 5, true, 0xF); in ShaderProgram()