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Searched refs:REG_ELEMENTS_MODE_3 (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp806 REG_ELEMENTS_MODE_3 = 0x25e, // [23:16]にはバイトイネーブルでアクセスしてはいけない。 in SetupDrawIndexStreamCommand() enumerator
870 command[commandIndex++] = internal::MakeCommandHeader(REG_ELEMENTS_MODE_3, 1, false, 0x2); in SetupDrawIndexStreamCommand()
882 command[commandIndex++] = internal::MakeCommandHeader(REG_ELEMENTS_MODE_3, 1, false, 0x8); in SetupDrawIndexStreamCommand()
884 command[commandIndex++] = internal::MakeCommandHeader(REG_ELEMENTS_MODE_3, 1, false, 0x8); in SetupDrawIndexStreamCommand()
Dgfx_ParticleShape.cpp262 REG_ELEMENTS_MODE_3 = 0x25e, // [31:16]にはバイトイネーブルでアクセスしてはいけない。 in CreatePrimitiveCommandCache() enumerator
299 …const u32 HEADER_ELEMENTS_MODE_3 = internal::MakeCommandHeader(REG_ELEMENTS_MODE_3, 1, fal… in CreatePrimitiveCommandCache()