Searched refs:ProjectionMatrix (Results 1 – 8 of 8) sorted by relevance
112 const math::MTX44& projection = camera.ProjectionMatrix(); in CalculateDepth()135 const math::MTX44& projection = camera.ProjectionMatrix(); in CalculateDepth()
194 math::MTX44& ProjectionMatrix() { return m_ProjectionMatrix; } in ProjectionMatrix() function197 const math::MTX44& ProjectionMatrix() const { return m_ProjectionMatrix; } in ProjectionMatrix() function
327 nn::math::MTX44& projOriginal = baseCamera->ProjectionMatrix(); in CalcStereoCamera()329 nn::math::MTX44& projL = leftCamera->ProjectionMatrix(); in CalcStereoCamera()331 nn::math::MTX44& projR = rightCamera->ProjectionMatrix(); in CalcStereoCamera()
486 nn::math::MTX44& projOriginal = s_BaseCamera->ProjectionMatrix(); in UpdateCamera()488 nn::math::MTX44& projL = s_LeftCamera->ProjectionMatrix(); in UpdateCamera()490 nn::math::MTX44& projR = s_RightCamera->ProjectionMatrix(); in UpdateCamera()
531 nn::math::MTX44& projOriginal = s_BaseCamera->ProjectionMatrix(); in UpdateCamera()533 nn::math::MTX44& projL = s_LeftCamera->ProjectionMatrix(); in UpdateCamera()535 nn::math::MTX44& projR = s_RightCamera->ProjectionMatrix(); in UpdateCamera()
528 nn::math::MTX44& projOriginal = s_BaseCamera->ProjectionMatrix(); in UpdateCamera()530 nn::math::MTX44& projL = s_LeftCamera->ProjectionMatrix(); in UpdateCamera()532 nn::math::MTX44& projR = s_RightCamera->ProjectionMatrix(); in UpdateCamera()
890 nn::math::MTX44& projOriginal = baseCamera->ProjectionMatrix(); in CalcStereoCamera()892 nn::math::MTX44& projL = leftCamera->ProjectionMatrix(); in CalcStereoCamera()894 nn::math::MTX44& projR = rightCamera->ProjectionMatrix(); in CalcStereoCamera()
309 VERTEX_SHADER_UNIFORM_PROJMTX_INDEX, 4, camera->ProjectionMatrix()); in SetCameraMatrix()314 VERTEX_SHADER_UNIFORM_PROJMTX_INDEX, 4, camera->ProjectionMatrix()); in SetCameraMatrix()