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Searched refs:PlayerHeapDataManager (Results 1 – 10 of 10) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_PlayerHeapDataManager.cpp26 PlayerHeapDataManager::PlayerHeapDataManager() in PlayerHeapDataManager() function in nw::snd::internal::PlayerHeapDataManager
32 PlayerHeapDataManager::~PlayerHeapDataManager() in ~PlayerHeapDataManager()
37 void PlayerHeapDataManager::Initialize( const SoundArchive* arc ) in Initialize()
54 void PlayerHeapDataManager::Finalize() in Finalize()
65 const void* PlayerHeapDataManager::SetFileAddress( in SetFileAddress()
70 const void* PlayerHeapDataManager::GetFileAddress( SoundArchive::FileId fileId ) const in GetFileAddress()
78 void PlayerHeapDataManager::InvalidateData( const void* /*start*/, const void* /*end*/ ) in InvalidateData()
88 const void* PlayerHeapDataManager::SetFileAddressToTable( in SetFileAddressToTable()
118 const void* PlayerHeapDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable()
130 const void* PlayerHeapDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl()
Dsnd_Bank.cpp66 const PlayerHeapDataManager* dataMgr in NoteOn()
Dsnd_Util.cpp843 const PlayerHeapDataManager* mgr ) in GetWaveFile()
/NW4C-2.0.3/include/nw/snd/
Dsnd_PlayerHeapDataManager.h29 class PlayerHeapDataManager : public internal::driver::DisposeCallback,
33 PlayerHeapDataManager();
34 virtual ~PlayerHeapDataManager();
Dsnd_BasicSoundPlayer.h110 void SetPlayerHeapDataManager( const PlayerHeapDataManager* mgr ) in SetPlayerHeapDataManager()
114 const PlayerHeapDataManager* GetPlayerHeapDataManager() const in GetPlayerHeapDataManager()
128 const PlayerHeapDataManager* m_pPlayerHeapDataManager; // SEQ/WSD で利用される
Dsnd_WaveSound.h119 PlayerHeapDataManager* m_pDataManager;
143 PlayerHeapDataManager m_DataManager;
Dsnd_Bank.h52 const PlayerHeapDataManager* dataMgr
Dsnd_SequenceSound.h90 PlayerHeapDataManager* m_pDataManager;
189 PlayerHeapDataManager m_DataManager;
Dsnd_WaveSoundPlayer.h102 const PlayerHeapDataManager* dataMgr;
Dsnd_Util.h44 class PlayerHeapDataManager; variable
373 const PlayerHeapDataManager* mgr );