Searched refs:PlayDirection (Results 1 – 4 of 4) sorted by relevance
49 enum PlayDirection enum84 void UpdateFrame( f32 frame, PlayDirection direction = PLAY_DIRECTION_FORWARD );95 void UpdateOneFrame( s32 current, PlayDirection direction );100 PlayDirection direction );104 PlayDirection direction );
92 enum PlayDirection enum267 void UpdateFrame( f32 frame, PlayDirection direction = PLAY_DIRECTION_FORWARD )270 frame, static_cast<internal::AnimSoundImpl::PlayDirection>( direction ) );
135 enum PlayDirection enum
143 void AnimSoundImpl::UpdateFrame( f32 frame, PlayDirection direction ) in UpdateFrame()263 void AnimSoundImpl::UpdateOneFrame( s32 current, PlayDirection direction ) in UpdateOneFrame()296 PlayDirection direction in UpdateTrigger()397 PlayDirection direction in UpdateRange()