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Searched refs:Pause (Results 1 – 21 of 21) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_WaveSoundHandle.h180 void Pause( bool flag, int fadeFrames ) in Pause() function
182 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_SoundHandle.h179 void Pause( bool flag, int fadeFrames ) in Pause() function
181 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_StreamSoundHandle.h177 void Pause( bool flag, int fadeFrames ) in Pause() function
179 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_SequenceSoundHandle.h175 void Pause( bool flag, int fadeFrames ) in Pause() function
177 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_Channel.h128 void Pause( bool flag ) { m_PauseFlag = flag; m_pVoice->Pause( flag ); } in Pause() function
Dsnd_WaveSoundPlayer.h137 virtual void Pause( bool flag );
Dsnd_BasicSoundPlayer.h67 virtual void Pause( bool flag ) = 0;
Dsnd_SoundThread.h117 void Pause( bool pauseFlag ) { m_PauseFlag = pauseFlag; } in Pause() function
Dsnd_StreamSoundPlayer.h126 virtual void Pause( bool flag );
Dsnd_Voice.h136 void Pause( bool flag );
Dsnd_SequenceSoundPlayer.h185 virtual void Pause( bool flag );
Dsnd_BasicSound.h271 void Pause( bool flag, int fadeFrames );
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_WaveSoundPlayer.cpp181 void WaveSoundPlayer::Pause( bool flag ) in Pause() function in nw::snd::internal::driver::WaveSoundPlayer
190 m_pChannel->Pause( flag ); in Pause()
Dsnd_ExternalSoundPlayer.cpp100 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
Dsnd_SoundPlayer.cpp129 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
Dsnd_DriverCommand.cpp80 c->player->Pause( c->flag ); in ProcessCommandList()
Dsnd_StreamSoundPlayer.cpp486 void StreamSoundPlayer::Pause( bool flag ) in Pause() function in nw::snd::internal::driver::StreamSoundPlayer
1870 voice->Pause( pauseStatus ); in UpdatePauseStatus()
1879 voice->Pause( pauseStatus ); in UpdatePauseStatus()
Dsnd_SequenceSoundPlayer.cpp323 void SequenceSoundPlayer::Pause( bool flag ) in Pause() function in nw::snd::internal::driver::SequenceSoundPlayer
Dsnd_SequenceTrack.cpp347 channel->Pause( flag ); in PauseAllChannel()
Dsnd_BasicSound.cpp274 void BasicSound::Pause( bool flag, int fadeFrames ) in Pause() function in nw::snd::internal::BasicSound
Dsnd_Voice.cpp616 void Voice::Pause( bool flag ) in Pause() function in nw::snd::internal::driver::Voice