Searched refs:ParticleShape (Results 1 – 9 of 9) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleShape.cpp | 35 NW_UT_RUNTIME_TYPEINFO_DEFINITION(ParticleShape, SceneObject); 42 ParticleShape* shape, in SetupParticleVertexAttributeCommand() 199 ParticleShape* shape) in SetupDeactivateParticleVertexAttributeCommand() 253 ParticleShape* shape, in CreatePrimitiveCommandCache() 342 ParticleShape::CreateCommandCache( in CreateCommandCache() 362 ParticleShape::GetMemorySizeInternal( in GetMemorySizeInternal() 384 int nodeMemorySize = sizeof(ParticleShape); in GetMemorySizeInternal() 399 ParticleShape::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal() 425 ParticleShape* 426 ParticleShape::Create( in Create() [all …]
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| D | gfx_ParticleCollection.cpp | 197 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal() 205 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal() 210 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal() 258 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal() 262 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal() 267 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal() 273 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal() 277 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal() 281 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal() 327 ParticleShape::AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() [all …]
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| D | gfx_ParticleModel.cpp | 86 ParticleShape::GetMemorySizeInternal( in GetMemorySizeInternal() 121 ParticleShape::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal() 176 ParticleShape* shapeNode = ParticleShape::Create( in Create() 257 size += sizeof(ParticleShape*) * description.particleSetCount; in GetMemorySizeForInitialize() 288 void* memory = allocator->Alloc(sizeof(ParticleShape*) * m_MaximumParticleSet); in Initialize() 295 m_ParticleShapes = ut::MoveArray<ParticleShape*>(memory, m_MaximumParticleSet, allocator); in Initialize()
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| D | gfx_MeshRenderer.cpp | 269 ParticleShape* particleShape = particleModel->GetParticleShapes(shapeIndex); in RenderParticleShape()
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| D | gfx_ParticleSet.cpp | 387 ParticleShape* shape in Create()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ParticleShape.h | 29 class ParticleShape; variable 43 class ParticleShape : public SceneObject 46 NW_DISALLOW_COPY_AND_ASSIGN(ParticleShape); 76 static ParticleShape* Create( 415 ParticleShape( 423 virtual ~ParticleShape();
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| D | gfx_ParticleModel.h | 290 bool AttachParticleShape(ParticleShape* node) in AttachParticleShape() 310 ParticleShape* GetParticleShapes(int index) in GetParticleShapes() 320 const ParticleShape* GetParticleShapes(int index) const in GetParticleShapes() 411 ut::MoveArray<ParticleShape*> m_ParticleShapes;
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| D | gfx_ParticleCollection.h | 82 ParticleShape* shape); 339 ParticleShape* shape = this->m_ParticleShape; in SwapBuffer() 493 ParticleShape* m_ParticleShape;
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| D | gfx_ParticleSet.h | 36 class ParticleShape; variable 130 ParticleShape* shape);
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