Searched refs:ParticleSetArray (Results 1 – 6 of 6) sorted by relevance
78 typedef ut::MoveArray<ParticleSet*> ParticleSetArray; typedef123 typedef ParticleSetArray ParticleSetArray; typedef1027 ParticleSetArray::iterator GetParticleSetBegin() in GetParticleSetBegin()1036 ParticleSetArray::const_iterator GetParticleSetBegin() const in GetParticleSetBegin()1045 ParticleSetArray::iterator GetParticleSetEnd() in GetParticleSetEnd()1054 ParticleSetArray::const_iterator GetParticleSetEnd() const in GetParticleSetEnd()1277 ParticleSetArray particleSets, in SceneContext()1311 ParticleSetArray m_ParticleSets;
50 typedef ut::MoveArray<ParticleSet*> ParticleSetArray; typedef
127 ParticleSetArray::iterator end = sceneContext->GetParticleSetEnd(); in UpdateNode()128 for (ParticleSetArray::iterator i = sceneContext->GetParticleSetBegin(); i != end;) in UpdateNode()
46 ParticleSetArray particleSets(allocator); in Create()64 particleSets = ParticleSetArray(this->m_MaxParticleSets, allocator); in Create()
266 … nw::gfx::SceneContext::ParticleSetArray::iterator end = m_SceneContext->GetParticleSetEnd(); in OutputLog()267 …for (nw::gfx::SceneContext::ParticleSetArray::iterator i = m_SceneContext->GetParticleSetBegin(); … in OutputLog()
107 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleSet*, PARTICLESET_COUNT> ParticleSetArray; typedef111 ParticleSetArray s_ParticleSets;572 ParticleSetArray::iterator particleSetEnd = s_ParticleSets.end(); in UpdateNodes()573 for (ParticleSetArray::iterator node = s_ParticleSets.begin(); node != particleSetEnd; ++node) in UpdateNodes()