Searched refs:ParticleAnimFrameController (Results 1 – 12 of 12) sorted by relevance
71 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame(0); in Reset()88 if (endFrame < m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame()) in SetAnimationFrame()90 endFrame = m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame(); in SetAnimationFrame()105 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
73 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()84 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
764 f32 time = model->ParticleAnimFrameController().GetFrame(); in AddParticles()920 ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in AddParticles()2893 ParticleTime targetTime = model->ParticleAnimFrameController().GetFrame(); in ParticleChildUpdater()3056 … const ParticleTime prevTime = model->ParticleAnimFrameController().GetAnimFrame().GetLastFrame(); in UpdateParticles()3057 const ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in UpdateParticles()
549 ParticleTime targetTime = model->ParticleAnimFrameController().GetFrame(); in Emission()
168 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()176 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()189 emitter->ParticleAnimFrameController().SetFrame(frame); in SetFrame()197 model->ParticleAnimFrameController().SetFrame(frame); in SetFrame()250 model->ParticleAnimFrameController().SetFrame(0.f); in Reset()681 particleModel->ParticleAnimFrameController().SetFrame(0); in ResetParticle()
328 anim::AnimFrameController& ParticleAnimFrameController() in ParticleAnimFrameController() function335 const anim::AnimFrameController& ParticleAnimFrameController() const in ParticleAnimFrameController() function
262 anim::AnimFrameController& ParticleAnimFrameController() in ParticleAnimFrameController() function269 const anim::AnimFrameController& ParticleAnimFrameController() const in ParticleAnimFrameController() function
376 ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in KillParticles()433 ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in KillParticle()
186 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()193 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
192 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()199 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
403 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()410 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()436 (*iter)->ParticleAnimFrameController().SetFrame(0); in ResetParticle()
194 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()201 model->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()