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Searched refs:PROJECTION_HEIGHT (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_CameraProjectionUpdater.cpp34 const float CameraProjectionUpdater::PROJECTION_HEIGHT = 1.0f; member in nw::gfx::CameraProjectionUpdater
Dgfx_FrustumProjectionUpdater.cpp50 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
Dgfx_OrthoProjectionUpdater.cpp50 buffer->m_Rect.m_Height = PROJECTION_HEIGHT; in Create()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_CameraProjectionUpdater.h156 static const float PROJECTION_HEIGHT; variable
/NW4C-2.0.3/include/nw/demo/
Ddemo_Utility.h58 static const f32 PROJECTION_HEIGHT; //!< カメラの投影面の高さです。 variable
198 f32 projectionHeight = PROJECTION_HEIGHT,
225 f32 projectionHeight = PROJECTION_HEIGHT,
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp36 const f32 Utility::PROJECTION_HEIGHT = 1.0f; member in nw::demo::Utility