Searched refs:PROJECTION_ASPECT_RATIO (Results 1 – 5 of 5) sorted by relevance
32 const float CameraProjectionUpdater::PROJECTION_ASPECT_RATIO = 1.0f; member in nw::gfx::CameraProjectionUpdater
48 buffer->m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create()
48 buffer->m_Rect.m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create()
152 static const float PROJECTION_ASPECT_RATIO; variable