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Searched refs:PRIORITY_MIN (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundInstanceManager.h125 … allocPriority = ut::Clamp( allocPriority, BasicSound::PRIORITY_MIN, BasicSound::PRIORITY_MAX ); in Alloc()
225 internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN + 1; in SortPriorityList()
Dsnd_BasicSound.h233 static const int PRIORITY_MIN = 0;
339 PRIORITY_MIN, in CalcCurrentPlayerPriority()
Dsnd_Voice.h96 static const int PRIORITY_MIN = 0; variable
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSound.cpp131 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPriority()
257 SetPlayerPriority( PRIORITY_MIN ); in Stop()
816 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPlayerPriority()
Dsnd_SoundPlayer.cpp286 …ic const int TMP_NUM = internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN + 1; in detail_SortPriorityList()
Dsnd_SoundArchivePlayer.cpp838 …allocPriority = ut::Clamp( allocPriority, internal::BasicSound::PRIORITY_MIN, internal::BasicSound… in detail_SetupSoundImpl()
Dsnd_Voice.cpp829 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPriority()