Searched refs:PRIORITY_MIN (Results 1 – 7 of 7) sorted by relevance
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundInstanceManager.h | 125 … allocPriority = ut::Clamp( allocPriority, BasicSound::PRIORITY_MIN, BasicSound::PRIORITY_MAX ); in Alloc() 225 internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN + 1; in SortPriorityList()
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| D | snd_BasicSound.h | 233 static const int PRIORITY_MIN = 0; 339 PRIORITY_MIN, in CalcCurrentPlayerPriority()
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| D | snd_Voice.h | 96 static const int PRIORITY_MIN = 0; variable
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_BasicSound.cpp | 131 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPriority() 257 SetPlayerPriority( PRIORITY_MIN ); in Stop() 816 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPlayerPriority()
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| D | snd_SoundPlayer.cpp | 286 …ic const int TMP_NUM = internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN + 1; in detail_SortPriorityList()
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| D | snd_SoundArchivePlayer.cpp | 838 …allocPriority = ut::Clamp( allocPriority, internal::BasicSound::PRIORITY_MIN, internal::BasicSound… in detail_SetupSoundImpl()
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| D | snd_Voice.cpp | 829 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPriority()
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