Searched refs:Next (Results 1 – 6 of 6) sorted by relevance
60 u16 Next(u16 maxValue) in Next() function
202 return m_ParticleRandom.Next(0xffff); in GetRandom()
104 u16 Next() { return (this->*mReadFunc)(); } in Next() function
421 CharCode code = reader.Next(); in CalcLineRectImpl()540 code = reader.Next(); in CalcLineRectImpl()614 CharCode code = reader.Next(); in PrintImpl()770 code = reader.Next(); in PrintImpl()
631 if (random->Next(2) == 0) in CalcCubeForm()
1509 f32 value = minValue + this->m_ParticleRandom.Next((int)(diff + 1)); in InitializeParticles()