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Searched refs:NW_UNUSED_VARIABLE (Results 1 – 25 of 84) sorted by relevance

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/NW4C-2.0.3/include/nw/demo/
Ddemo_Memory.h247 NW_UNUSED_VARIABLE(address); in SetBreakAlloc()
248 NW_UNUSED_VARIABLE(size); in SetBreakAlloc()
269 NW_UNUSED_VARIABLE(address); in SetBreakFree()
270 NW_UNUSED_VARIABLE(size); in SetBreakFree()
Ddemo_DebugUtility.h161 NW_UNUSED_VARIABLE(allocator);
162 NW_UNUSED_VARIABLE(deviceAllocator);
163 NW_UNUSED_VARIABLE(renderSystem);
164 NW_UNUSED_VARIABLE(correctHashDisplay0);
165 NW_UNUSED_VARIABLE(correctHashDisplay1);
166 NW_UNUSED_VARIABLE(needCustomTest);
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Bounding.cpp41 NW_UNUSED_VARIABLE(resBlockSet) in Bounding()
55 NW_UNUSED_VARIABLE(drawInfo) in DrawSelf()
Dlyt_Pane.cpp444 NW_UNUSED_VARIABLE(idx) in GetVtxColor()
455 NW_UNUSED_VARIABLE(idx) in SetVtxColor()
456 NW_UNUSED_VARIABLE(value) in SetVtxColor()
494 NW_UNUSED_VARIABLE(idx) in GetVtxColorElement()
503 NW_UNUSED_VARIABLE(idx) in SetVtxColorElement()
504 NW_UNUSED_VARIABLE(value) in SetVtxColorElement()
717 NW_UNUSED_VARIABLE(drawInfo) in DrawSelf()
963 NW_UNUSED_VARIABLE(idx); in GetMaterial()
Dlyt_Common.cpp660 NW_UNUSED_VARIABLE(graphicsResource) in SetTevBufferColor()
661 NW_UNUSED_VARIABLE(value) in SetTevBufferColor()
678 NW_UNUSED_VARIABLE(graphicsResource) in SetTevBufferInput()
679 NW_UNUSED_VARIABLE(index) in SetTevBufferInput()
680 NW_UNUSED_VARIABLE(valueRgb) in SetTevBufferInput()
681 NW_UNUSED_VARIABLE(valueAlpha) in SetTevBufferInput()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsMemoryAllocator.cpp59 NW_UNUSED_VARIABLE(id); in Allocate()
146 NW_UNUSED_VARIABLE(aim); in Deallocate()
147 NW_UNUSED_VARIABLE(id); in Deallocate()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResLookupTable.cpp54 NW_UNUSED_VARIABLE(resLut); in ResImageLut_Setup()
167 NW_UNUSED_VARIABLE(allocator); in Setup()
168 NW_UNUSED_VARIABLE(graphicsFile); in Setup()
Dgfx_ResFog.cpp32 NW_UNUSED_VARIABLE(allocator); in Setup()
Dgfx_ResLight.cpp32 NW_UNUSED_VARIABLE(allocator); in Setup()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_FxDelay.cpp225 NW_UNUSED_VARIABLE( format ); in UpdateBuffer()
226 NW_UNUSED_VARIABLE( mode ); in UpdateBuffer()
227 NW_UNUSED_VARIABLE( numChannels ); in UpdateBuffer()
241 NW_UNUSED_VARIABLE( sampleRate ); in UpdateBuffer()
Dsnd_Sound3DManager.cpp107 NW_UNUSED_VARIABLE( arc ); in Initialize()
131 NW_UNUSED_VARIABLE( arc ); in InitializeWithMoreSoundArchive()
Dsnd_FxReverb.cpp375 NW_UNUSED_VARIABLE( sampleRate ); in UpdateBuffer()
376 NW_UNUSED_VARIABLE( format ); in UpdateBuffer()
377 NW_UNUSED_VARIABLE( mode ); in UpdateBuffer()
378 NW_UNUSED_VARIABLE( numChannels ); in UpdateBuffer()
Dsnd_SoundSystem.cpp107 NW_UNUSED_VARIABLE( workMemSize ); in detail_InitializeDriverCommandManager()
138 NW_UNUSED_VARIABLE( workMemSize ); in Initialize()
151 NW_UNUSED_VARIABLE(result); in Initialize()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmMessage.h86 NW_UNUSED_VARIABLE(type);
87 NW_UNUSED_VARIABLE(object);
88 NW_UNUSED_VARIABLE(targetId);
DSmPerf.h78 NW_UNUSED_VARIABLE(costName); in Begin()
79 NW_UNUSED_VARIABLE(costColor); in Begin()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Stopwatch.h83 NW_UNUSED_VARIABLE(label)
130 NW_UNUSED_VARIABLE(no); in SetNo()
140 NW_UNUSED_VARIABLE(label); in SetLabel()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmParticle.cpp148 NW_UNUSED_VARIABLE(addFrame);
149 NW_UNUSED_VARIABLE(loop);
DGfxCtrl.cpp196 NW_UNUSED_VARIABLE(isPushed); in CreateModel()
348 NW_UNUSED_VARIABLE(isPushed); in CreateParticle()
461 NW_UNUSED_VARIABLE(isPushed); in CreateSceneEnvironment()
609 NW_UNUSED_VARIABLE(isPushed); in CreateCamera()
/NW4C-2.0.3/include/nw/
Dtypes.h64 #define NW_UNUSED_VARIABLE(Variable) (void)(&Variable); macro
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp218 NW_UNUSED_VARIABLE(context); in UserUpdater()
219 NW_UNUSED_VARIABLE(particleSet); in UserUpdater()
220 NW_UNUSED_VARIABLE(userUpdater); in UserUpdater()
221 NW_UNUSED_VARIABLE(prevTime); in UserUpdater()
222 NW_UNUSED_VARIABLE(time); in UserUpdater()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundSystem.h951 NW_UNUSED_VARIABLE( tick ); in GetSoundThreadTickCount()
952 NW_UNUSED_VARIABLE( count ); in GetSoundThreadTickCount()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DGrRenderer.cpp134 NW_UNUSED_VARIABLE(isSuccess); in InitializeShader()
161 NW_UNUSED_VARIABLE(isSuccess); in InitializePrimitive()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ISceneUpdater.h67 NW_UNUSED_VARIABLE(model); in IsVisible()
Dgfx_SceneNode.h259 NW_UNUSED_VARIABLE(alignment);
305 NW_UNUSED_VARIABLE(worldMatrixUpdater); in UpdateTransform()
306 NW_UNUSED_VARIABLE(sceneContext); in UpdateTransform()
Dgfx_RenderQueue.h108 { NW_UNUSED_VARIABLE(model); NW_UNUSED_VARIABLE(mesh); } in AlwaysCalculatingFunctor()
111 { NW_UNUSED_VARIABLE(renderLayer); } in AlwaysCalculatingFunctor()
334 NW_UNUSED_VARIABLE(element); in operator()

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