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Searched refs:NW_GFX_VERTEX_LIGHT_ENABLED (Results 1 – 14 of 14) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_Config.h27 #define NW_GFX_VERTEX_LIGHT_ENABLED macro
Dgfx_SceneTraverser.h78 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_SceneInitializer.h99 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_SceneEnvironment.h403 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in IsVertexLightsDirty()
453 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in SetAllFlagsDirty()
Dgfx_ISceneVisitor.h109 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_VertexLight.h27 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_MaterialState.h520 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in ActivateShadingParameters()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneEnvironment.cpp90 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in Reset()
180 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in SetActiveLightSet()
Dgfx_SceneTraverser.cpp155 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_Light.cpp163 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in GetAnimTargetObject()
Dgfx_VertexLight.cpp27 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_SceneEnvironmentSetting.cpp183 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in ResolveReference()
Dgfx_RenderContext.cpp508 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in ActivateSceneEnvironment()
719 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_SceneBuilder.cpp325 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in BuildSceneObject()