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Searched refs:NWSetVertexUniform3fv (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_MaterialState.cpp498 internal::NWSetVertexUniform3fv(VERTEX_SHADER_UNIFORM_TEXCMAP_INDEX, 1, textureMappings); in ActivateTextureCoordinators()
617 internal::NWSetVertexUniform3fv(VERTEX_SHADER_UNIFORM_TEXCMAP_INDEX, 1, textureMappings); in ActivateParticleTextureCoordinators()
Dgfx_MeshRenderer.cpp161 …internal::NWSetVertexUniform3fv( VERTEX_SHADER_UNIFORM_POSOFFS_INDEX, 1, shape.GetPositionOffset()… in RenderSeparateDataShape()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ShaderProgram.h450 internal::NWSetVertexUniform3fv(index, 1, parameter.GetValueF32()); in SetUserVertexUniform()
Dgfx_CommandUtil.h1289 NWSetVertexUniform3fv(u32 index, int count, const f32* data) in NWSetVertexUniform3fv() function