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Searched refs:NWGetCurrentCmdBuffer (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_CommandUtil.h391 NWGetCurrentCmdBuffer() in NWGetCurrentCmdBuffer() function
712 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv()
853 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform3fv()
962 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform2fv()
1071 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform1fv()
1165 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvBegin()
1233 f32* command = (f32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvContinuous()
1644 m_StartAddr = NWGetCurrentCmdBuffer(); in Begin()
1654 m_EndAddr = NWGetCurrentCmdBuffer(); in End()
1663 void* current = NWGetCurrentCmdBuffer(); in Rollback()
Dgfx_ShaderBinaryInfo.h106 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildCommonCommand()
152 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildShaderProgramCommand()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp291 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape()