Searched refs:ModelTranslateOffset (Results 1 – 3 of 3) sorted by relevance
206 MTX34MultTranslate(&worldMatrix, m_RenderContext->ModelTranslateOffset(), worldMatrix); in RenderSeparateDataShape()371 MTX34MultTranslate(worldMatrix, m_RenderContext->ModelTranslateOffset(), *worldMatrix); in RenderParticleShape()389 …MTX34MultTranslate(&invModelView, -m_RenderContext->ModelTranslateOffset(), model->InverseWorldMat… in RenderParticleShape()568 MTX34MultTranslate(matrix, m_RenderContext->ModelTranslateOffset(), *matrix); in SetMatrixPalette()
499 math::VEC3& ModelTranslateOffset() in ModelTranslateOffset() function505 const math::VEC3& ModelTranslateOffset() const in ModelTranslateOffset() function
680 … translate = camera->WorldMatrix().GetColumn(3) - this->GetRenderContext()->ModelTranslateOffset(); in ClearBySkyModel()