Searched refs:ModelArray (Results 1 – 4 of 4) sorted by relevance
51 typedef ut::MoveArray<Model*> ModelArray; typedef107 typedef ModelArray ModelArray; typedef479 ModelArray::iterator GetModelsBegin() in GetModelsBegin()488 ModelArray::const_iterator GetModelsBegin() const in GetModelsBegin()497 ModelArray::iterator GetModelsEnd() in GetModelsEnd()506 ModelArray::const_iterator GetModelsEnd() const in GetModelsEnd()1268 ModelArray models, in SceneContext()1302 ModelArray m_Models;
37 ModelArray models(allocator); in Create()55 models = ModelArray(this->m_MaxModels, allocator); in Create()
99 typedef nw::ut::FixedSizeArray<nw::gfx::Model*, MODEL_COUNT> ModelArray; typedef102 ModelArray s_Models;522 ModelArray::iterator modelEnd = s_Models.end(); in UpdateNodes()523 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in UpdateNodes()565 ModelArray::iterator modelEnd = s_Models.end(); in SubmitView()566 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in SubmitView()594 ModelArray::iterator modelEnd = s_Models.end(); in RenderScene()595 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in RenderScene()
244 nw::gfx::SceneContext::ModelArray::iterator end = m_SceneContext->GetModelsEnd(); in OutputLog()245 … for (nw::gfx::SceneContext::ModelArray::iterator i = m_SceneContext->GetModelsBegin(); i != end;) in OutputLog()