| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 180 .MaxChildren(4) in BuildRootNodes() 226 .MaxChildren(0) in BuildLights() 235 .MaxChildren(0) in BuildLights() 247 .MaxChildren(0) in BuildLights() 265 .MaxChildren(0) in BuildLights() 289 .MaxChildren(0) in BuildFogs()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Utility.cpp | 124 .MaxChildren(0) in CreateCamera() 178 .MaxChildren(0) in CreateAimCamera() 236 .MaxChildren(0) in CreateFrustumCamera() 294 .MaxChildren(0) in CreateOrthoCamera() 341 .MaxChildren(0) in CreateStereoCameras() 351 .MaxChildren(0) in CreateStereoCameras()
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| D | demo_Particle.cpp | 232 .MaxChildren(this->m_ResModels.Size() + this->m_ResEmitters.Size()) in Allocate() 304 .MaxChildren(this->m_ResModels.Size() + particleEmitterNum) in CreateMultiEmitterParticleHandle()
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| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 310 .MaxChildren(0) in CreateSceneNode() 386 .MaxChildren(0) in BuildCameras() 396 .MaxChildren(0) in BuildCameras() 403 .MaxChildren(0) in BuildCameras()
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| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 332 .MaxChildren(0) in CreateSceneNode() 409 .MaxChildren(0) in BuildCameras() 419 .MaxChildren(0) in BuildCameras() 426 .MaxChildren(0) in BuildCameras()
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| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 324 .MaxChildren(0) in CreateSceneNode() 427 .MaxChildren(0) in BuildCameras() 437 .MaxChildren(0) in BuildCameras() 444 .MaxChildren(0) in BuildCameras()
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 208 .MaxChildren(LATTICE_COUNT) in BuildRootNodes() 439 .MaxChildren(0) in PrepareBuilder() 445 .MaxChildren(3); in PrepareBuilder()
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 212 .MaxChildren(16) in BuildRootNodes() 225 .MaxChildren(0) in BuildCameras() 233 .MaxChildren(0) in BuildCameras()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_UserRenderNode.h | 80 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_AmbientLight.h | 77 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_HemiSphereLight.h | 78 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_SceneBuilder.h | 70 SceneBuilder& MaxChildren(int maxChildren) { m_MaxChildren = maxChildren; return *this; } in MaxChildren() function
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| D | gfx_VertexLight.h | 111 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_FragmentLight.h | 112 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_Fog.h | 100 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_SkeletalModel.h | 88 Builder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_TransformNode.h | 83 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_Camera.h | 78 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| D | gfx_SceneNode.h | 126 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 161 .MaxChildren(16) in BuildRootNodes() 167 .MaxChildren(16) in BuildRootNodes()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | main.cpp | 583 .MaxChildren(0) in DemoScene() 589 .MaxChildren(0) in DemoScene()
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| D | SmCamera.cpp | 125 .MaxChildren(0) in SmCamera()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 197 .MaxChildren(m_MaxChildren) in BuildSceneObject()
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| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 213 .MaxChildren(128) in BuildRootNodes()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Particle.h | 68 DynamicBuilder& MaxChildren(int maxChildren) in MaxChildren() function
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