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Searched refs:MaxCallbacks (Results 1 – 23 of 23) sorted by relevance

/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp225 .MaxCallbacks(0) in BuildLights()
234 .MaxCallbacks(0) in BuildLights()
246 .MaxCallbacks(0) in BuildLights()
264 .MaxCallbacks(0) in BuildLights()
288 .MaxCallbacks(0) in BuildFogs()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp125 .MaxCallbacks(0) in CreateCamera()
179 .MaxCallbacks(0) in CreateAimCamera()
237 .MaxCallbacks(0) in CreateFrustumCamera()
295 .MaxCallbacks(0) in CreateOrthoCamera()
342 .MaxCallbacks(0) in CreateStereoCameras()
352 .MaxCallbacks(0) in CreateStereoCameras()
Ddemo_Particle.cpp231 .MaxCallbacks(0) in Allocate()
303 .MaxCallbacks(0) in CreateMultiEmitterParticleHandle()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_UserRenderNode.h87 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_AmbientLight.h84 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_HemiSphereLight.h85 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_SceneBuilder.h73 SceneBuilder& MaxCallbacks(int maxCallbacks) { m_MaxCallbacks = maxCallbacks; return *this; } in MaxCallbacks() function
Dgfx_VertexLight.h118 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_FragmentLight.h119 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_Fog.h107 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_SkeletalModel.h95 Builder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_TransformNode.h90 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_Camera.h85 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
Dgfx_SceneNode.h133 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp387 .MaxCallbacks(0) in BuildCameras()
397 .MaxCallbacks(0) in BuildCameras()
404 .MaxCallbacks(0) in BuildCameras()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp410 .MaxCallbacks(0) in BuildCameras()
420 .MaxCallbacks(0) in BuildCameras()
427 .MaxCallbacks(0) in BuildCameras()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp428 .MaxCallbacks(0) in BuildCameras()
438 .MaxCallbacks(0) in BuildCameras()
445 .MaxCallbacks(0) in BuildCameras()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
Dmain.cpp584 .MaxCallbacks(0) in DemoScene()
590 .MaxCallbacks(0) in DemoScene()
DSmCamera.cpp126 .MaxCallbacks(0) in SmCamera()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp438 .MaxCallbacks(0) in PrepareBuilder()
444 .MaxCallbacks(0) in PrepareBuilder()
/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp226 .MaxCallbacks(0) in BuildCameras()
234 .MaxCallbacks(0) in BuildCameras()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp196 .MaxCallbacks(m_MaxCallbacks) in BuildSceneObject()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h75 DynamicBuilder& MaxCallbacks(int maxCallbacks) in MaxCallbacks() function