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Searched refs:MTX23 (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/include/nw/lyt/
Dlyt_Util.h29 struct MTX23;
280 void CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap);
/NW4C-2.0.3/include/nw/math/
Dmath_Matrix23.h27 using nn::math::MTX23;
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Util.cpp455 CalcTextureMtx(math::MTX23* pTexMtx, const TexSRT& texSRT, const TexMap& texMap) in CalcTextureMtx()
459 math::MTX23& texMtx = *pTexMtx; in CalcTextureMtx()
Dlyt_Material.cpp651 math::MTX23 texMtx; in SetupGraphics()
/NW4C-2.0.3/include/nw/ut/
Dut_ResTypes.h268 typedef nw::math::MTX23 ResMtx23; //!< バイナリリソース上の Matrix23 型です。
397 operator nw::math::MTX23() const in MTX23() function
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ShaderProgram.h328 …void SetUniform(ShaderUniform location, const math::MTX23& mtx) const { glUniform3fv(m_UniformLoca… in SetUniform()