Searched refs:MAX_ATTRIBUTES_NUM (Results 1 – 2 of 2) sorted by relevance
37 static const int MAX_ATTRIBUTES_NUM = 12; variable245 … NW_ASSERT( shape->m_DeactivateVertexCommandCacheSize <= sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8) ); in SetupDeactivateParticleVertexAttributeCommand()369 …const int drawCommandCacheSize = sizeof(u32) * (12 + MAX_ATTRIBUTES_NUM * 6 + MAX_ATTRIBUTES_NUM *… in GetMemorySizeInternal()371 const int deactivateVertexCommandCacheSize = sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8); in GetMemorySizeInternal()406 …const int drawCommandCacheSize = sizeof(u32) * (12 + MAX_ATTRIBUTES_NUM * 6 + MAX_ATTRIBUTES_NUM *… in GetDeviceMemorySizeInternal()408 const int deactivateVertexCommandCacheSize = sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8); in GetDeviceMemorySizeInternal()440 …const int drawCommandCacheSize = sizeof(u32) * (12 + MAX_ATTRIBUTES_NUM * 6 + MAX_ATTRIBUTES_NUM *… in Create()442 const int deactivateVertexCommandCacheSize = sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8); in Create()
276 MAX_ATTRIBUTES_NUM = 12, in SetupActivateVertexAttributeCommand_() enumerator368 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()397 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()