Searched refs:MAX_ANIM_MODELS (Results 1 – 1 of 1) sorted by relevance
96 const int MAX_ANIM_MODELS = 80; variable103 typedef nw::ut::FixedSizeArray<AnimModelSet, MAX_ANIM_MODELS> AnimModelSetArray;154 sceneDescription.maxSceneNodes = MAX_ANIM_MODELS + 10; in InitializeGraphics()155 sceneDescription.maxSkeletalModels = MAX_ANIM_MODELS + 1; in InitializeGraphics()156 sceneDescription.maxModels = MAX_ANIM_MODELS + 1; in InitializeGraphics()476 if (s_AnimModelSets.size() >= MAX_ANIM_MODELS) in DuplicateModel()