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Searched refs:MATERIAL_SET_ENABLED (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_MaterialState.h29 #define MATERIAL_SET_ENABLED macro
298 #if defined(MATERIAL_SET_ENABLED) in ActivateFogParameters()
412 #if defined(MATERIAL_SET_ENABLED) in ActivateShaderParameter()
517 #if defined(MATERIAL_SET_ENABLED) in ActivateShadingParameters()
593 #if defined(MATERIAL_SET_ENABLED) in ActivateRasterization()
617 #if defined(MATERIAL_SET_ENABLED) in ActivateMaterialColor()
650 #if defined(MATERIAL_SET_ENABLED) in ActivateFragmentLighting()
690 #if defined(MATERIAL_SET_ENABLED) in ActivateTextureMappers()
735 #if defined(MATERIAL_SET_ENABLED) in ActivateParticleTextureMappers()
788 #if defined(MATERIAL_SET_ENABLED) in ActivateTextureCombiners()
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_MaterialState.cpp105 #if defined(MATERIAL_SET_ENABLED) in ActivateFragmentLightingTable()
232 #if defined(MATERIAL_SET_ENABLED) in ActivateTextureCoordinators()
515 #if defined(MATERIAL_SET_ENABLED) in ActivateParticleTextureCoordinators()