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Searched refs:MASK (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_ActivateCommand.h75 const u32 MASK = 0xff; in MultAddU32Color() local
78 … u32 r = (((((lhs << 1) & MASKx2) + 1) * (((rhs << 1) & MASKx2) + 1)) >> 10) + (add & MASK); in MultAddU32Color()
79 …32 g = (((((lhs >> 7) & MASKx2) + 1) * (((rhs >> 7) & MASKx2) + 1)) >> 10) + ((add >> 8) & MASK); in MultAddU32Color()
80 …2 b = (((((lhs >> 15) & MASKx2) + 1) * (((rhs >> 15) & MASKx2) + 1)) >> 10) + ((add >> 16) & MASK); in MultAddU32Color()
201 const u32 MASK = 0xff; in ActivateFragmentLight() local
202 u8 r = (specular1U32 & MASK); in ActivateFragmentLight()
203 u8 g = ((specular1U32 >> 8) & MASK); in ActivateFragmentLight()
204 u8 b = ((specular1U32 >> 16) & MASK); in ActivateFragmentLight()
247 const u32 MASK = 0xff; in ActivateFragmentAmbientLight() local
248 u8 r = (emissionU32 & MASK); in ActivateFragmentAmbientLight()
[all …]
/NW4C-2.0.3/include/nw/ut/
Dut_Float24.h774 return static_cast<u16>(static_cast<s16>(fixed) & MASK); in Float32ToFixed13()
785 MASK = (0x1 << TOTAL_WIDTH) - 1 enumerator
872 return static_cast<u16>(static_cast<s16>(fixed) & MASK); in Float32ToFixed13()
883 MASK = (0x1 << TOTAL_WIDTH) - 1 enumerator
935 return float32 / MASK; in Fixed11ToFloat32()
967 return static_cast<u16>(static_cast<s16>(fixed) & MASK); in Float32ToFixed11()
978 MASK = (0x1 << TOTAL_WIDTH) - 1 enumerator
1030 return float32 / MASK; in FixedU24ToFloat32()
1062 return static_cast<u32>(static_cast<s32>(fixed) & MASK); in Float32ToFixedU24()
1073 MASK = (0x1 << TOTAL_WIDTH) - 1 enumerator
Dut_ResTypes.h53 const u64 MASK = 0xFF00FF00FF00FF00ULL; in BSwap() local
55 val = ( (val & MASK) >> 8 ) | ( (val << 8) & MASK ); in BSwap()
80 const u32 MASK = 0xFF00FF00; in BSwap() local
81 val = ( (val & MASK) >> 8 ) | ( (val << 8) & MASK ); in BSwap()