Searched refs:LocalTransformPose (Results 1 – 4 of 4) sorted by relevance
149 Skeleton::TransformPose& pose = m_Skeleton->LocalTransformPose(); in CreateSkeletalAnimGroup()223 GetSkeleton()->LocalTransformPose().GetTransform(boneIndex); in GetAnimTargetObject()275 void* target = m_Skeleton->LocalTransformPose().GetTransform(boneIdx); in SetupAnimGroup()
74 Skeleton::TransformPose& pose = skeleton->LocalTransformPose(); in UpdateWorld()228 Skeleton::TransformPose& pose = skeleton->LocalTransformPose(); in UpdateView()
112 virtual TransformPose& LocalTransformPose() { return m_Pose; } in LocalTransformPose() function118 virtual const TransformPose& LocalTransformPose() const { return m_Pose; } in LocalTransformPose() function
323 virtual TransformPose& LocalTransformPose() = 0;329 virtual const TransformPose& LocalTransformPose() const = 0;