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Searched refs:LoadFile (Results 1 – 25 of 25) sorted by relevance

/NW4C-2.0.3/demos/lyt/multiArc/sources/
Dmain.cpp166 File arcLytBuf1 = nw::demo::Utility::LoadFile( in nnMain()
170 File arcLytBuf2 = nw::demo::Utility::LoadFile( in nnMain()
174 File arcLytBuf3 = nw::demo::Utility::LoadFile( in nnMain()
217 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/archiveFont/sources/
Dmain.cpp126 File file = nw::demo::Utility::LoadFile(&allocator, fileName, 128); in ReadArchiveFont()
191 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
231 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/texVram/sources/
Dmain.cpp217 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
251 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/extUserData/sources/
Dmain.cpp224 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
263 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/locationAdjust/sources/
Dmain.cpp177 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
210 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/perspective/sources/
Dmain.cpp228 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
273 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/group/sources/
Dmain.cpp162 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
195 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/simple2/sources/
Dmain.cpp161 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
256 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/bounding/sources/
Dmain.cpp209 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
277 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/orthoStereo/sources/
Dmain.cpp381 File resLayout = nw::demo::Utility::LoadFile( in nnMain()
415 File resource = nw::demo::Utility::LoadFile(&s_DeviceAllocator, resourcePath); in nnMain()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp129 ut::MoveArray<u8> buffer = nw::demo::Utility::LoadFile( allocator, shaderPath ); in InitializeShape()
346 …ut::MoveArray<u8> fontData = nw::demo::Utility::LoadFile( allocator, fontPath, nw::font::GlyphData… in InitializeFont()
347 ut::MoveArray<u8> fontShaderData = nw::demo::Utility::LoadFile( allocator, fontShaderPath ); in InitializeFont()
396 ut::MoveArray<u8> fontShaderData = nw::demo::Utility::LoadFile( allocator, fontShaderPath ); in InitializeFont()
Ddemo_Utility.cpp68 resourceSet.buffer = nw::demo::Utility::LoadFile(allocator, resourcePath, resourceAlignment); in LoadResources()
462 Utility::LoadFile( in LoadFile() function in nw::demo::Utility
Ddemo_Particle.cpp375 m_ShaderResource->buffer = nw::demo::Utility::LoadFile(m_ShaderAllocator, shaderFilePath); in InitializeShaderBinary()
/NW4C-2.0.3/demos/lyt/animShare/sources/
Dmain.cpp396 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
450 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/demos/lyt/tagGroupBind/sources/
Dmain.cpp342 File fileLayout = nw::demo::Utility::LoadFile( in nnMain()
421 File file = nw::demo::Utility::LoadFile(&demoApp.GetAllocator(), resourcePath); in nnMain()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveLoader.h316 void* LoadFile(
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DGrRenderer.cpp138 nw::demo::Utility::LoadFile(m_DeviceAllocator, shaderFilePath ); in InitializeShader()
/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp168 …s_ShaderResource->buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , SHADER_RESOURCE_FILE_N… in InitializeGraphics()
256 resourceSet.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , name); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp423 s_LutResource.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , LUT_RESOURCE_FILE); in InitializeScenes()
429 … s_TextureResource.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator, TEXTURE_RESOURCE_FILE); in InitializeScenes()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Utility.h102 static ut::MoveArray<u8> LoadFile(
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchiveLoader.cpp242 fileAddress = LoadFile( fileId, pAllocator, loadBlockSize, needDeviceMemory ); in LoadImpl()
1143 void* SoundArchiveLoader::LoadFile( in LoadFile() function in nw::snd::internal::SoundArchiveLoader
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp41 …resourceSet->buffer = nw::demo::Utility::LoadFile( deviceAllocator , resourcePath, RESOURCE_ALIGNM… in LoadResources()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp282 …resourceSet.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , resourcePath, resourceAlignm… in LoadResources()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp304 …resourceSet.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , resourcePath, resourceAlignm… in LoadResources()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp296 …resourceSet.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , resourcePath, resourceAlignm… in LoadResources()