Home
last modified time | relevance | path

Searched refs:LightSetBinder (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneEnvironmentSetting.h47 struct LightSetBinder struct
49 LightSetBinder() in LightSetBinder() function
81 typedef ut::MoveArray<LightSetBinder> LightSetBinderArray;
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneEnvironmentSetting.cpp65 … void* lightSetsMemory = allocator->Alloc(sizeof(LightSetBinder) * resSetting.GetLightSetsCount()); in CreateEnvironmentArray()
66 …m_LightSets = ut::MoveArray<LightSetBinder>(lightSetsMemory, resSetting.GetLightSetsCount(), alloc… in CreateEnvironmentArray()
245 size += sizeof(LightSetBinder) * resource.GetLightSetsCount(); in GetMemorySizeInternal()