Searched refs:LUT_TARGET_RR (Results 1 – 2 of 2) sorted by relevance
129 GraphicsDevice::SetLutIsAbs( GraphicsDevice::LUT_TARGET_RR, lookupTable.IsAbs() ); in ActivateFragmentLightingTable()130 … GraphicsDevice::SetLutInput( GraphicsDevice::LUT_TARGET_RR, lightingLookupTable.GetInput() ); in ActivateFragmentLightingTable()131 … GraphicsDevice::SetLutScale( GraphicsDevice::LUT_TARGET_RR, lightingLookupTable.GetScale() ); in ActivateFragmentLightingTable()133 GraphicsDevice::ActivateLookupTable(lookupTable, GraphicsDevice::LUT_TARGET_RR); in ActivateFragmentLightingTable()
228 LUT_TARGET_RR, //!< RRの参照テーブルを表します。 enumerator