Searched refs:LUT_TARGET_FR (Results 1 – 2 of 2) sorted by relevance
209 GraphicsDevice::SetLutIsAbs( GraphicsDevice::LUT_TARGET_FR, lookupTable.IsAbs() ); in ActivateFragmentLightingTable()210 … GraphicsDevice::SetLutInput( GraphicsDevice::LUT_TARGET_FR, lightingLookupTable.GetInput() ); in ActivateFragmentLightingTable()211 … GraphicsDevice::SetLutScale( GraphicsDevice::LUT_TARGET_FR, lightingLookupTable.GetScale() ); in ActivateFragmentLightingTable()213 GraphicsDevice::ActivateLookupTable(lookupTable, GraphicsDevice::LUT_TARGET_FR); in ActivateFragmentLightingTable()
225 LUT_TARGET_FR, //!< FRの参照テーブルを表します。 enumerator